Apple
Apple GPU Compiler Backend/Research Engineer, Graphics, Game and ML
Full-time📍 CupertinoSoftware and Services·Mar 28
SFTWRUnited States of America
Apply on Apple's siteAbout the role
In this role, you will have the opportunity to work on defining the roadmap for Apple GPU architecture and unleash the potential for new applications. You will work cross-functionally with several hardware and software teams to prototype compiler feature support, code generation and a slew of optimizations. You will be responsible to evaluate the efficacy of the proposed changes and provide feedback. Your work will have tremendous impact across all Apple devices.
Before you apply
